In a landmark legal development, Valve Corporation, the creator of the world’s largest PC game distribution platform, Steam, is facing a £656 million class action lawsuit in the United Kingdom. The case was brought forward by digital rights campaigner Vicki Shotbolt on behalf of up to 14 million Steam users across the UK. The claim alleges that Valve has engaged in unfair pricing practices, abusing its dominant market position by imposing restrictive terms on game publishers and effectively “locking in” users to Steam.
The lawsuit, filed at London’s Competition Appeal Tribunal in June 2024, challenges Valve’s revenue-sharing model, which charges up to 30% on all game sales and downloadable content (DLC). This has been described as excessive and detrimental to UK consumers. If successful, affected players could receive compensation ranging from £8 to £23 per purchased game and £14 to £29 per DLC, equating to approximately £22 to £44 per user in total. The WP Times reports this update citing Сatribunal.
This case marks one of the largest collective actions ever launched against a digital gaming platform in the UK. With the ongoing global growth of digital game sales and subscription platforms, its outcome could redefine how game publishers and distributors operate within Europe.
Background on Valve and Steam
Founded in 1996, Valve Corporation is renowned for creating award-winning game titles like Half-Life, Portal, and Counter-Strike. In 2003, Valve launched Steam, now the world’s largest digital PC gaming platform, hosting over 30,000 titles and generating revenues exceeding £8 billion in 2025 alone.
Steam’s business model has long attracted scrutiny due to its 30% commission on games and DLC, which critics argue inflates costs for players. Over the years, Valve expanded into hardware with the launch of the Steam Deck in 2022, a portable gaming console, and the Steam Machine, designed to play PC games on a television screen.
This lawsuit highlights the growing debate about platform monopolies in the digital game distribution market and the rights of consumers to fair pricing and open access.

Details of the UK Class Action Lawsuit
The lawsuit claims that Valve’s contractual terms restrict publishers from offering games at lower prices or earlier on competing platforms. Furthermore, users who buy a game through Steam must purchase all DLC through the platform, effectively preventing them from switching to cheaper alternatives.
Vicki Shotbolt, CEO of Parent Zone, filed the case on behalf of the UK’s Steam users, asserting that the company’s practices force excessive commissions and “lock in” consumers. Legal representation is provided by Milberg London LLP, specialists in class action lawsuits against major corporations.
Potential Compensation for Users:
- Base game purchases: £8–£23 per title
- Add-on content (DLC): £14–£29 per title
- Total compensation: £22–£44 per user
The tribunal has allowed the case to proceed, setting the stage for a high-profile trial that could influence game pricing policies across Europe.
Comparison with Other Platforms
| Platform | Revenue Share | Publisher Restrictions | Consumer Impact |
|---|---|---|---|
| Steam | 30% | DLC must be purchased through Steam | Higher prices, “lock-in” |
| Epic Games Store | 12% | Fewer restrictions | Lower game costs |
| GOG | 30% | DRM-free, no forced DLC purchases | Full game ownership, flexible pricing |
| Origin | 30% | DLC tied to platform | Similar to Steam, moderate restrictions |
This comparison illustrates that Steam’s revenue model is among the highest, contributing to the lawsuit’s foundation.
Practical Advice for UK Gamers
- Explore Alternative Stores: Epic Games, GOG, and Origin offer competitive pricing and fewer restrictions.
- Wait for Sales: Seasonal discounts can reduce the impact of Steam’s 30% revenue share.
- Consider DRM-Free Options: Some publishers sell directly via platforms like GOG to avoid platform fees.
- Track Legal Developments: Compensation may be available if the class action succeeds.
After the table and tips, it’s important to note that Steam’s global influence remains vast. Users often weigh convenience against cost, but this legal challenge could reshape the competitive landscape and provide more bargaining power to consumers.
FAQ (Questions & Answers)
Q1: What is the Steam UK lawsuit about?
A1: The lawsuit claims Valve imposes unfair pricing practices, including high commission fees and mandatory platform-based DLC purchases, affecting millions of UK gamers.
Q2: Who is eligible for compensation?
A2: Users who purchased games or DLC through Steam in the UK since 2018 may qualify, totaling up to 14 million individuals.
Q3: How much could users receive?
A3: Compensation is estimated at £8–£23 per game and £14–£29 per DLC, totaling £22–£44 per user.
Q4: When will the trial take place?
A4: No trial date has been set yet; the case is currently proceeding after tribunal approval.
Q5: How does this affect future Steam purchases?
A5: If successful, Valve may be required to adjust pricing and terms, potentially lowering costs and providing more consumer flexibility.
The £656 million class action lawsuit against Valve in the UK represents a pivotal moment in the digital gaming industry. With millions of players potentially affected and compensation on the line, the case emphasizes the need for fair competition and transparent pricing. UK gamers, publishers, and industry analysts alike are watching closely, as the outcome could influence digital marketplace practices worldwide.
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